Showing posts with label Science. Show all posts
Showing posts with label Science. Show all posts

Saturday, August 24, 2013

Add fun to learning with Trading Cards




This site allows you to create Trading Cards which gives students an alternative way to demonstrate their knowledge of a concept. This interactive activity allows students to create their own trading card about a real or fictional person, place, object, event or concept. The site also provides ideas and lesson plans.

Thursday, May 19, 2011

Using Animations to Apply Knowledge

Creating animations is a great way for students to apply their knowledge and demonstrate understanding. It also allows students to develop problem solving and decision making skills while being creative and having fun.  I have included a few links to sites to give ideas and a table to show how animations can be used across subject areas.


I Create to Educate

Great student sample I particularly like to animated diagram of the heart.


Sam Animation


Klutz: great ideas for stop motion animation


Animate Clay


RollerMache


Animation for education




Using Animations Across Subject Areas

English

  • Demonstrate knowledge of the genre and audience

  • Create a Book trailer as an alternative to a book report

  • Interpret myths and legends

  • Interpret a poem or nursery rhyme through animation

  • Create a persuasive animation by focusing on environmental issues

  • Bring characters from a novel or play to life by adding them to an animation

  • Write a story and adapt to an animation

  • Using foam letters to spell words

  • Using magnetic words to create sentences

  • Use new vocabulary words in context

  • Create an advertisement

Maths

  • Demonstrate understanding of fractions and percentages

  • Display number equations

  • Create shapes

  • Demonstrate understanding of percentages

  • Demonstrate understanding of time

  • Create animated graphs

  • Use lego blocks for counting

Science

  • Demonstrate phases of the moon

  • Life Cycles

  • Solids, liquids and gases

  • Forms of energy

  • create a sun safe animation

  • Growth of a plant

  • Circulatory system

  • Digestive system

  • Demonstrate a volcanic eruption or earthquake

  • Time-lapse video of plant growing, weather changing and melting

  • Show understanding of laws of physics

  • Show the position and movement of planets in our solar system

  • Demonstrate understanding of magnets

SOSE

  • Indigenous dreamtime stories

  • Re-enact events in history

  • Environmental sustainability

  • Travel around a map

  • Natural Disasters

  • Languages Stroke order of script writing

  • Characters speaking in the target language

  • Create an animation depicting a culture

Art

  • Demonstrate colour theory

  • Bring an art work to life

  • Demonstrate understanding of the elements and principle of design

  • Document the creation of an artwork from beginning to end

  • Create animation exploring art movements e.g. Surrealism

Music

  • Create music tracks for animations

  • Demonstrate how to write music

  • Demonstrate music theory

Home Economics

  • Demonstrate procedures and safety

  • Create the illusion that a meal made itself by taking images during the preparing and cooking process.

  • Nutrition



Tuesday, April 19, 2011

The Changing World - Show World

There are many sites now which convert data into visual forms. This site called SHOW world displays a range of data in a visual form using the map of the world. Instead of land mass, the size of each country will represent the data for that subject. This can be the stimulus for class discussions or research activities.


Categories include:

People: Demographics, Causes of Death, Education, Health, Religion

Planet: Animal Resources, Crop Resources, Energy, Environment, Metals and Minerals, Natural Disasters

Business: Economy, Global Brands, Industry, Technology, Transport

Politics: Government, Law and Order, Migration, War & Conflict, Aid

Living: Food & Dining, Travel, Sports, Media

Wednesday, April 06, 2011

Creating Characters for Comics

Yesterday I ran a Digital Graphic novel workshop for teachers which lasted all day.  We looked at a range of learning activities using comics to engage students in learning. One activity was to provide a comic with empty speech bubbles and the students add in the speech. This allows students to interpret the image and then decide on the appropriate text for the comic.

I have added these two examples here to show how you can create characters for comics by taking images One is simply using dinosaur toys and removing the background and replacing it with a desert scene. The second was created using a ball of modelling clay and pushing in features to create the characters. I have left the bubbles empty in case you want to have a play and add in the speech. These characters could also be used for Stop Motion Animation.




Sunday, February 06, 2011

Travel Back in Time with Interactive Timelines

One of the things I like about the internet, is it allows resources to become interactive. There are many interactive timelines which are available now, which provide an engaging way to look at history. Teachers can use them on Interactive whiteboards and they can cater for a range of subject areas. Students can explore on their own, find information for a research task or search for items similar to a scavenger hunt.


Conflict History

One in particular is called Conflict History. This site provides a timeline of the conflicts around the world throughout history. The site also provides a map of the world linking the countries involved in the conflict. There is information provided on each conflict provided by Wikipedia. This is a great resource for History and Geography. The scary thing is to see how many conflicts are documented in the 2000s.



Here is another great interactive timeline which can be used across many subject areas such as Ancient and Modern History, English, Science, Art and Music. The site is called the British Library interactive timeline. It allows you to explore collection items chronologically, from medieval times to the present day.


It includes a diverse range of resources divided into the following categories:

  • Politics, power and rebellion
  • Literature, Music and Entertainment
  • Everyday
  • Sacred texts
  • Medicine, Science and Technology
Once you have chosen the category and the item you can explore further by viewing the image, video or transcript. You can print or download the information as a pdf file.



Here are a few Interactive timelines more worth looking at:


















This site gives information about Andy Warhol and the major events in the world during the 1920s – 1960s.

Interactive Timelines for Art History








Wednesday, June 30, 2010

Problem Solving Games

It is no secret that I am an advocate for using games as a tool for learning. Games have the power to engage students and many offer great learning potential. They allow students to explore, be creative, learn content, develop literacy and numeracy skills, improve memory retention, develop problem solving and decision making skills and all while having fun. Lately, I have noticed a range of problem solving games which are becoming popular. These games offer great learning potential.

Often they relate to physics theories and require problem solving and decision making skills. They also teach students to persevere and to learn by trial and error. The game itself can be the class activity or it can be used as a stimulus for other activities by engaging the students into the subject or topic. Students can even document their journey through a game by creating a blog or journal by writing, video, pod cast and images.




The first game I have found interesting is World of Goo created by 2DBoy. In this game you are given a number of blobs of goo which connect to each other the aim is to construct a structure which reaches the pipe to carry the goo. As you play the game you work through levels of difficulty. This is not a free game, you can download a trial from or purchase it from a games store.




Along similar lines to the World of Goo is Huje Tower. This is a free online game and is also available as an apple app as both lite and paid version. In this game you construct a structure which needs to reach a given point. It also offers a range of levels to work through and provides hints.






Fantastic Contraption is another problem solving game which is available online and as an apple app. You are given challenges to construct contraptions using wheels and rods.

Another construction game which is available is Soup Toys, this game has been mentioned previously in this blog.



Tiki Towers




Tiki Towers is a problem solving game which offers fun for students. This is avalible as an apple app.  You need to build a structure out of bamboo to help the monkeys collect the bananas and get to the other side.  You are only given a number of bamboo to work with each time.  As you play you unlock more islands and levels.







A site which has many more problem solving games is http://www.physicsgames.net/



There are also a range of games available which provide challenge which you solve by drawing in the solution. An example of this is Crayon Physics. Another game which is very similar is Magic Pen.



A game available on http://www.friv.com/ is Roller Coaster Creator. The challenge is to draw a roller coaster line from one point to another and to collect the coins on the way. It offers different levels of difficulty and you add different items to the construction.




There are also many drawing games available in http://www.linerider.com/

In these games you draw a line which becomes a track for a vehicle. You then press play when you have completed the track. It is also availabe as an app.


Friday, April 02, 2010

Sid the Science Kid

I mentioned 'Sid the Science Kid' in the last post but I thought I would explore it further.  It is a great site for Prep and Grade 1 students.  I will run through a few activities students can interact with.  Each activity has the potential to be incorporated into other classroom tasks.



There are two ways to navigate around the site, one is to visit places such as a playground, classroom or kitchen.  The second is to click on the icons on the top right.



The Penguin provides all the games available, the TV provides videos to watch, the book provides printable activities and the collection jar collects items you can find.



Visit the kitchen and explore different areas.

Click on the fridge and learn about nutrition and food groups.  Students can select food to match each food group.  This is a great way to learn about nutrition, a balanced diet and how to classify.
This activity could be used in a health lesson or a science lesson.  Students could write down their favourite foods and draw them.



Next you can click on Sid's Father who is standing in the kitchen.  Here students can learn about body parts.  The Father moves a body part and names it and students can click on the same body part on Sid.  Each time a body part is added helping students to develop memory skills.  This could be a fun activity to do with students in groups.  Students could stand in a circle and each one adds a body part to move.



In the kitchen is a Question Box, where students can write a question.  This is a great activity for students to learn to form questions when they want to know about something.  You could even start your own question box in the classroom.



Next you can visit a classroom called the Fab Lab.



Click on the First Aid box and it discusses the use of vaccines to fight against viruses.  Students can click on an antibody to fight a virus.



Click on the luch box and watch the food decay over days.  Students can also use a magnifying glass to look closer.



Click on the drawing on the easel and students are introduced to the five senses.  Students are asked a question and then select the correct item.


Click on the chart and learn about animal sounds.  Students can also learn the names of animals in Spanish.



Click on the Journals and look at drawings of objects and activities.  Students can learn about how to observe and record events and how to classify and group.


Next you can visit the Playground.


Click on the girl under the bird nest and learn about levers and balance.


Click on the girl by the log and students need to guide the bugs into the log by clicking on them.  This develops skills in judgement, problem solving and decision making.



Click on Sid and make tunes by clicking on objects.


Students could walk around the room or outside and find their own objects they can use to make noises.

Click on the boy on the right and students can learn about the four seasons.  They can select appropriate clothing for each season.


All of these activities could lead into to further exploration such as group discussion, art activities or writing projects.