Saturday, June 18, 2011

Creating Digital Multimodal Texts

With the introduction of the Australian Curriculum, there is an emphasis on the use of Multimodal Text in English. ICT offers a great range of tools to allow students to create digital multimodal texts, such as comics, animations, digital storytelling, video & audio, ebooks, poster & cover design and game design .

What are multimodal texts?

A text may be defined as multimodal when it combines two or more semiotic systems. There are five semiotic systems in total:

1. Linguistic: comprising aspects such as vocabulary, generic structure and the grammar of oral and written language

2. Visual: comprising aspects such as colour, vectors and viewpoint in still and moving images

3. Audio: comprising aspects such as volume, pitch and rhythm of music and sound effects

4. Gestural: comprising aspects such as movement, speed and stillness in facial expression and body language

5. Spatial: comprising aspects such as proximity, direction, position of layout and organisation of objects in space.

Multimodal texts can be delivered via different media or technologies. They may be live, paper, or digital.

(Bull and Anstey, 2010)

Photostory 3, Windows Movie Maker, Audacity, Soungle, Free Sound Project

Use software usch as powerpoint, publisher, or photoshop

Tag Cloud: Wordle, Tagxedo

Anstey, M. & Bull, G. (2010) Helping teachers to explore multimodal texts. Curriculum Leadership, 8 (16)


my blog said...

Love your work as always Steph!

Ashley said...

You are a gun!

Tech Teacher P to 3 said...

Hi there from another 'Steph' also in Austraia :) love your blog - see my blog at as I'm just going to share your blog there. We have a lot of similar interests re digital pedagogy.

Sharmi said...

Wonderful post about the digital game design course models.

Post a Comment